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University of South Wales: Game Art
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Costwold cottage
Abandoned 17th century church
Hindu Ancient Temple
Antartic boat scene
The Old Watermill - UE5 Environment
Sci-Fi Corridor - UE5 Environment
The Passion Wagon - An Ungainly Rickshaw Tuk Tuk
USW Game Art Showreel 2025 / Gêm USW Art Showreel 2025
1940's Submarine interior by Jacob Foster
Tranquil cottage by Daniel Norman
Hunting Lodge by Ben Rodgers
Chinese Temple Environment by Cameron Margetts
The Why Not? Inn by Jacob Foster
Stylized Italian Town by Veronika Lian
World Creation / concept development by Caitlin Legg
Fish Street City by Henning Abelsen
Grandmas Chair by Veronika Lian
Slate mine by Daniel Norman
3D environmental art by Joe Cross
Collaboration project - Kids room
Creature design by Niah Lewis
Mesoamerican & Industrial Mine inspired conceptual art by Luke East
2D character designs
Cardboard world by Asha Maddock & Tom Kitch
Greebl 3d real time game character
Unreal engine game ready environment
An Interchange of Themes
Ferrari 250 GT SWB
Concept Development by Oskar Robertson
Ancient Greek temple UE5
Stylized Town by Katie Withers
Showreel 2024
library
Whack-a-mouse! by Emilia Toland
Stars Collide by Hannah Denholm
Abandoned Playroom by Charlie Troth
Hansel and Gretel by Willow Harper
The Demonspawn by Darnell Brown
Cree
Model sailing ship by Dennis Lovendahl
Old typewriter by Eivor Auestad
Unreal Environment by Daniel Johnsen Mortensen
Sopwith Camel
2d environment and chracter designs
3d characters Firefighter and aviator
Old Hag
2d Character designs
Unreal engine project
Iris
UE5 - Natural History Museum London Real time Environment
2D Environment & character designs
Miniature Racetrack - UE4
creature
Salem's lot sculpt
Greek Mythos by Rosanna Woods
G.C.P.D Lie detector Hero asset
Old Teac A -6300 Tape recorder game ready asset
Pirate Tarsier
Diyana Mladenova - Art direction / concept development
Rare blue lobster by Martin Pech
Dorina Roka - concept art direction
Unreal Engine 3d realtime environment
UE4: Garage inspired by RWB.
Martin Pech - Real time 3d game level art
Daniels Rhino
A Mobile food stand by Maariya Mohamed
Hans von Hahn's BF109E-4
Vintage Coca-Cola Cash Register
Jonathan Parrish - Realtime modular weapons
Freight train truck
2D Concept development by Loretta
Sci-fi character
Concept development
Bog Roll Knight
Jade Ingsley - Technical animation & VFX
A Slightly Bigger Step
Marshall JCM 800 - Game Asset
Morris Minor post van
Tug boat
World building project: Characters and props by Diyana Mladenova
Kristian Lids, Detective office.
AAA working garage.
Viking Blacksmith workshop and armoury
Christos Efraim - Lead character game model
2d Character design
Game concept based on Indigenous Russian Cultures
Cabin in the Woods
Old 'skool' gum machine
The City of the White Ibex - world building project: part 2
Sienna's Amsterdam
A miniature world!
Alien Creature.....
Steffan's Valkyrie
Crab by Christopher Daniel
Medieval stylised world
Bhutanese Village - UE4
Alex's Vulcan Bomber
Andrew Hunts Final Project.
Windmill by Petr Svabensky
Petros Tillyris - National Museum
Ashleigh Stoneman's Stylised town.
Modular world building
Andrew's comic book inspired dining room.
Alex's Guitar and amp.
3D Scupting and printing Project
Art Direction for a Victorian World
Jordi Ricos - Reimagined BMW for AAA games
Nathaniel's Stag Beetle
Brandon's Battle Beetle!
Stylised Asset Production
Muhammed Esat - Art Direction / concepts
Ula Vosyliute - Character design and development
Christopher Daniel's Turtle!
Gypsy Caravan Projects
Owain's RS Cosworth
Homeless Man
Saint Joan of Arc
Neanderthal Village
Phone Box - Marmoset year 3 Module
Old style radios - Year 1 Asset module
Saint Joan of Arc by Michael C Horler
UE4 real time Temple
Oliver Thomas - Rotz in Botz!
Arturo Carrasco
Year 2 Major project collaboration VR game live brief with tiny rebel studios
Gloria Stamova's degree project
Michael Horler 2d concept
Character development
Gloria's Giraffe
Gabrielle Edwards
YEAR 2 MAJOR PROJECT - Russian Submarine for VR Platform
Egyptian themed 2D Concept character Art
USW Game Art year 3 Environment Portfolio
USW Game Art Character Design Portfolio
YEAR 2 MAJOR PROJECT - Game for VR Platform
USW Games Best Of Showreel
3D Vespa
4202 Lego Mining truck by Mark Collins
P51 Mustang by Christopher Williams
Commercial Project
Sushi Bar by Daniel Leaman
USW Game Art Alumni: Nahum Alonso for project www.tractionwars.com
Joseph Hamer - Final Project
USW Game Art year 3 Environment portfolio
USW Game Art year 3 Environment portfolio
Final year environment project
USW Game Art Year 3 Personal Portfolio
Artur Kokotov
USW Game: Art year 3 Personal Portfolio Artwork
USW Game Art Alumni Character Artist for AAA Titles: Tomos H Evans
USW Game: Art year 3 Professional Portfolio Development
USW Game: Art year 3 Personal Portfolio Artwork
USW Game Art: Environment Portfolio.
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